Today, 343 Industries has given a community update on the current state of Halo Infinite. The game has been pushed back for Fall 2021 to meet the quality and standards of what a Halo title should be. Joseph Staten, and many key artists at 343 mentioned how they’re looking to improve the final product. Graphics and fidelity was the key subject as they’re mentioned that they’re looking to add fine detail to the armour, characters models and other in-game assets. The team has taken critical feedback from July’s campaign demo, and are willing to do what’s necessary to improve the visuals in the final product.
As 343 Day draws to a close, we're excited to offer a closer look at Halo Infinite development and share our updated launch window of Fall 2021.
— Halo (@Halo) December 8, 2020
Halo: Infinite was originally planned as a launch title for the xbox series x|s and xbox one but due to the ongoing pandemic, Microsoft had to push it back for the well-being of everyone involved in the development. The team are currently working remotely for their homes. 343 Industries gave us a small glimpse of the Halo Infinite multiplayer. You can check out the screenshots below.