Eurogamer reported today that the development team behind Driveclub and the more recent OnRush have been hit with layoffs due to poor performance of their recent game. The layoff include the director Paul “Rushy” Rustchynsky, seniors members of the team, lead creatives and some junior staff. With other staff having to re-interview for their positions. It is believed that the remaining staff will work as a support studio for other Codemaster titles or on less-risky projects.
The team were originally known as Evolution Studio before being bought out by Codemasters in April 2016. Evolution Studio had worked on racing games for the Playstation 2, 3 and 4 including World Rally Championship, MotorStorm and Driveclub.
For those who have not played OnRush, it is has been described as,
“Race, smash and takedown your opponents in a break from the norm action/arcade racing. Dare to be reckless and win at all costs as you enter into the world’s most celebrated and globally streamed, extreme sport. Onrush catapults you into the heart of the action, as you chase down vehicles in vibrant, multi-layered, landscapes that promises to thrill, excite and encourage players to perform the most extravagant takedowns.”
The team at Remote Play are sad to hear the news and we hope those affected by the layoff will quickly find new positions.