Sekiro: Shadows Die Twice is probably more challenging than Dark Souls and Bloodborne, says From Software

Since the world premiere reveal of Seriko: Shadows Die Twice at The Microsoft E3 briefing, fan’s of the soulsbourne series have been somewhat concerned on whether or not From Software are looking to tone down the difficultly of their new IP. Well fear not, according to From Software’s president Hidetaka Miyazaki, the game is gonna be harder than Dark souls and Bloodborne.

“We think the level of enjoyment is going to really vary and be very broad from player to player,” FromSoftware president Hidetaka Miyazaki told GameSpot. “If you are that player who likes to take their time and carefully piece things together and learn the enemies’ weaknesses and positioning, and observe everything, you’re going to have a great time.

“It’s that sense of discovery as you explore the three-dimensional maps – you’re going to find something, maybe a new prosthetic tool that makes you think, ‘Hey, why don’t I use this against that enemy?’ When that clicks and when it works, that’s going to be the sense of satisfaction for that player.”

“Whereas the other [player] who just likes to rush in there, go katana-on-katana and feel that blade-to-blade, blow-by-blow gameplay, they’re going to feel that intensity. They’re going to get that really high-level challenge that’s probably even more challenging than previous From games. So we feel everyone’s going to be able to have something to suit them.”

From Software also confirmed that seriko: Shadows Die Twice, won’t have any multiplayer or co-op features like their previous games, which mean no other player would be able to carry you.

“This title is designed, from the beginning, to be a single-player experience,” From Software’s Yasuhiro Kitao said in an interview with GameSpot. “As a part of that, one of the focuses of the game is, instead of having a choice between various classes from the beginning, you must play as a ninja. As a result, [the team] has really been able to focus in on what those mechanics are and make them as deep as possible.”

Seriko: Shadows Die Twice will be published by Activision, and it’s coming to, Xbox One, PS4 and PC in early 2019.


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